If your issue isn't covered here, search the GitHub issues. Most likely, someone has hit it before. If not, open a new one with your Blender version, addon version, and any console output.
Face Board & Evaluation
My Face Board isn't evaluating
Check these in order:
- The face board is an armature — select it and enter Pose Mode to grab the yellow controls.
- A control is actually selected (bright yellow) before you move it.
- Evaluation isn't disabled — check the toggles on the instance in the Rig Instances list.
- As a last resort, click Force Evaluate to reset and re-cache.
Animation & Rendering
The face is static or jittery during render
Live RigLogic evaluation doesn't run before each frame when rendering. Bake the face board animation to keyframes first so the pose bones, shape keys, and mask values are stored on the timeline. See Animation.
Still stuck?
Browse or search existing reports and open a new issue here: