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Utilities

These are one-off operations that can be used during the customization process.

Warning

These are changing more rapidly than other parts of the tool, and some of these may be removed.

Mesh

Armature

Sync with Body Blueprint

Syncs the spine bone positions with the body skeleton in the unreal blueprint. This can help ensure that your head matches the body height. You must have the blueprint asset path set in your Send to Unreal Settings so it knows where to look for the bone positions.

Note

This requires the Send to Unreal addon to be installed and your unreal project to be open with python remote execution enabled.

Mirror Selected Bones

Mirrors the selected bone positions to the other side of the head mesh.

Auto Fit

Auto-fits the selected bones to the head mesh

Revert

Revert the selected bone's transforms to their values in the DNA file.