Use bundled HDRI environments to light your character and check its materials. Lighting is shared by the whole scene, so changing it affects every character.
Choose an Environment
- Open Character Assembly > Lighting in the 3D Viewport sidebar.
- Enable the checkbox in the panel header.
- Click the environment preview and choose an HDRI. The lighting updates immediately.
Adjust the Lighting
| Control | What it does |
|---|---|
| Rotation | Turn the environment around the character. The rotation is kept when switching environments. |
| Strength | Brighten or dim the environment lighting. |
| Show HDRI Background | Show the environment behind the character instead of the flat background. |
Hiding the HDRI background still lets it light the character and appear in reflections. The background choice also applies to final renders.