Generate control rigs for MetaHuman characters in Blender. Animate with professional-grade IK/FK body controls. Export body and face board animations directly to Unreal Engine, and manage multi-character scenes from a single sidebar panel.
Requirements
| Requirement | Details |
|---|---|
| Blender | 4.5.0 or later (tested through 5.1) |
| Character DNA addon | Installed and enabled — provides MetaHuman rig instances |
| Rigify | Enabled in Blender preferences (bundled with Blender) |