Generate control rigs for MetaHuman characters in Blender. Animate with professional-grade IK/FK body controls. Export body and face board animations directly to Unreal Engine, and manage multi-character scenes from a single sidebar panel.


Requirements

Requirement Details
Blender 4.5.0 or later (tested through 5.1)
Character DNA addon Installed and enabled — provides MetaHuman rig instances
Rigify Enabled in Blender preferences (bundled with Blender)

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